Song of Defense. While the bladesinger is wearing no armor and wielding no shield, its AC includes its Intelligence modifier.
Multiattack. The bladesinger makes two Rapier attacks. It can replace one attack with a use of Spellcasting.
Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, plus 9 (2d8) force damage while Bladesong is active.
Spellcasting. The bladesinger casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15, +7 to hit with spell attacks):
At will: booming blade, blade ward, green-flame blade
2/day each: hold person, mage armor, magic missile, mirror image
Bladesong (3/Day). The bladesinger invokes elven magic known as the Bladesong for 1 minute or until it is incapacitated. While the Bladesong is active, the bladesinger gains the following benefits.
- Its walking speed increases by 10 feet.
- It has advantage on Dexterity (Acrobatics) checks.
- It deals an extra 2d8 force damage when it hits a target with a one-handed melee weapon.
- It gains a bonus to any Constitution saving throw it makes to maintain concentration on a spell equal to its Intelligence modifier.
Description
Bladesingers master a tradition of wizardry that incorporates swordplay and dance. Originally created by elves, this tradition has been adopted by non-elf practitioners, who honor and expand on the elven ways.
In combat, a bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the bladesinger to channel magic into devastating attacks and a cunning defense. Many who have observed a bladesinger at work remember the display as one of the more beautiful experiences in their life, a glorious dance accompanied by a singing blade.
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