Huge Dragon, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 178 (17d10 + 100)
Speed 40 ft., Climb 40 ft.
STR
24 (+7)
DEX
11 (+0)
CON
23 (+6)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws DEX +4, CON +10, WIS +4, CHA +4
Skills Perception +8, Stealth +4
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Condition Immunities Exhaustion, Frightened, Grappled, Poisoned
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18
Languages Common, Draconic Understands Common and Draconic but can't speak
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Necrotic Breath (Recharge 5–6). The dragon exhales a noxious necrotic gas pouring from its skull's holes in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) necrotic damage on a failed save, or half as much damage on a successful one.

Description

The remains of a Dragon long dead, that has laid at rest for centuries. Perhaps by some evil curse or ritual, the dragon's skull is reanimated, losing all characteristics it had in life, both of colour and of mind, to become a speechless husk with only revenge on its mind. 

Monster Tags: Cult of the Dragonundead

Habitat: ArcticHillMountainUnderdark

Okotoka

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