Medium Monstrosity, Chaotic Evil
Armor Class 11
Hit Points 38 (7d8 + 7)
Speed 20 ft., Fly 40 ft.
STR
12 (+1)
DEX
13 (+1)
CON
12 (+1)
INT
7 (-2)
WIS
10 (+0)
CHA
13 (+1)
Damage Vulnerabilities Bludgeoning
Senses Passive Perception 10
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Multiattack. The harpy makes two attacks: one with its claws and one with its club.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.

Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Screech. +3 to hit, reach 40 ft., one target. Hit; 3 (2d4+1) psychic damage; Target must make a DC 11 constitution saving throw or be Paralyzed. If the target succeeds they take no damage. If the target fails then the target remains paralyzed until attacked or until succeeding on it's turn. Any attacks against it have advantage and if less than 5 ft. apart, they crit.

 

Description

A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human female gaunt with famine.

Previous Versions

Name Date Modified Views Adds Version Actions
5/5/2022 1:27:58 PM
3
1
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Coming Soon
5/5/2022 1:33:00 PM
2
1
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Coming Soon

Monster Tags: monstrosity

Habitat: CoastalForestHillMountain

Hailstorm2456

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