Large Elemental, Chaotic Evil
Armor Class 12 Robes
Hit Points 400 (5d12 + 5)
Speed 40 ft.
STR
10 (+0)
DEX
15 (+2)
CON
13 (+1)
INT
20 (+5)
WIS
11 (+0)
CHA
18 (+4)
Saving Throws INT +10
Skills Arcana +23
Damage Resistances Fire
Condition Immunities Charmed, Exhaustion, Petrified, Prone
Senses Unknown Unknown, Passive Perception 15
Languages Common
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Actions

Trident. : +4 to hit, reach 15 ft., 1 target. Hit: (1d6 + 2) Piercing/Water damage. 

Stab Flurry. Stab Flurry: +3 to hit, reach 10 ft., All target. Hit:  (4d4 + 2) Piercing/Water damage.(Cooldown 3 Rounds) 

Water Bow. Water Bow: +3 to hit, range 50 ft., 1 target. Hit: (1d8 + 2) Piercing/Water damage.

Bonus Actions

The Ocean (9d4) 10ft radius dex save 13 

Description

Water Sorcerer terrorizing places

Previous Versions

Name Date Modified Views Adds Version Actions
5/6/2022 7:44:50 PM
2
0
--
Coming Soon

Habitat: Coastal

Kidzay009

Comments

Posts Quoted:
Reply
Clear All Quotes