Large unknown, Any Chaotic Alignment
Armor Class 18
Hit Points 180 (20d12 + 50)
Speed 60 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws DEX +7, CON +7, WIS +4
Skills Stealth +10
Damage Resistances Nonmagical Bludgeoning, Piercing, and Slashing (from Stoneskin)
Condition Immunities Charmed, Paralyzed, Stunned
Senses Darkvision 120ft, Passive Perception 16
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Table 1
Beast Damage type rolled
1. Force
2. Poison
3. Acid
4. Thunder
5. Lightning
6. Fire
7. Cold
8. radiant

9. Necrotic
10. Physic

Table 2
On Melee roll 1d6 Reduce Ability Scores rolled by 1d6 until the end of the chaos beast's next turn (each abilities can only one effect at a time.)
1. strength
2. Dexterity

3. Constitution
4. Intelligence
5. Wisdom
6. Charisma


2/per day Misty step
2/per day shadow step

Actions

Multiattack. The chaos beast makes two claw attacks

Claw.
Melee Weapon Attack: +9 to hit, reach 10 ft., # target. Hit: # (2d8 + 9) (table 1)damage. Make a DC 14-18 Constitution on failure see table 2

Pounce. Range/Melee attack +9 to hit, Reach 20ft., #target. Hit # (2d10+9) (table 1)damage. Dc 15 strength save or knocked prone Make a DC 14-18 Constitution on failure see table 2

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Intheend22

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