Armor Class
12
Natural Armor
Hit Points
12
(4d6)
Speed
30 ft.
STR
12
(+1)
DEX
14
(+2)
CON
13
(+1)
INT
6
(-2)
WIS
5
(-3)
CHA
9
(-1)
Damage Vulnerabilities
Fire
Senses
Blindsight 60 ft., Passive Perception 11
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
False Appearance. While motionless, the adoach is indistinguishable from normal overgrowth and plants.
Pack Tactics. The creature has advantage on attack rolls against another creature if at least one of the attacking creature's allies is within 5 feet of the target creature and the ally isn't incapacitated.
Actions
Multiattack. The adoach makes 2 attacks, 1 vine strike attack, and 1 bite attack
Thorn Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) slashing damage.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) piercing damage.
Comments