Extra-versal construction. Clown Box is immune to physical damage as well as fire damage.
Shift. Clown Box appears instantly in a random unoccupied space.
Tithe. +19 to hit, does 15 d10 damage on a hit.
The Clown Box demands a gift of any nature. An arm with a sequined silver glove stretches from the box and the fingers wiggle enticingly. If the gift is satisfactory Clown Box fades into the ether. If the gift is insufficient the arm from box extends to attack.
Consume: Clown Box can absorb a creature that it has grappled with its arm. Creature is pulled into the space outside of reality where only the Clown Box exists. Creature is killed instantly.
Displace: As a reaction Clown Box can instantly teleport to any occupied space within 500 feet.
Legendary Resistance: Clown Box can instantly negate any reaction or effect by using one of these resistances. Clown Box has 5 Legendary Resistances.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A gaudy multi-colored box with the image of a circus clown on the front and a diamond shaped hole in the front. A curtain hangs within obscuring the contents of the Clown Box.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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Posted Aug 19, 2023I love the reference