Medium Humanoid (Any Race), Any Alignment
Armor Class 14 (studded leather)
Hit Points 60 (8d8 + 24)
Speed 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
13 (+1)
CHA
14 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages any one language (usually Common)
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Brutal. A melee weapon deals one extra die of its damage when the Crownbreaker bruiser hits with it (included in the attack).

Pack Tactics. The Crownbreaker bruiser has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Until the End. If the Crownbreaker bruiser has 30 hit points or less, the Crownbreaker bruiser is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks and its melee attacks deal one extra die of damage on a hit.

Actions

Multiattack. The Crownbreaker bruiser makes two melee attacks.

Mace. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.

Description

The ruthlessly brutal members of the Crownbreaker gang maintain a firm grip on the Low Streets of Nov Ostoya. Though there is a strong sense of loyalty between the members of the gang, all outsiders are considered weaklings who are meant to be stepped on rather than assisted in any way. Outsiders are only as useful as the extent to which they can help the Crownbreakers.

Monster Tags: humanoid

SadHorizon

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