Armor Class 14
Hit Points 110 (9d12 + 52)
Speed 30 ft., Fly 60 ft.
STR
12 (+1)
DEX
16 (+3)
CON
10 (+0)
INT
10 (+0)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws STR +3, DEX +5, WIS +5
Skills Nature +5, Stealth +5, Survival +5
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 17
Languages Common Can only speak falteringly and only in specific phrases
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Forests Renewal. The crowrega regains 5 hit points at the start of its turn. If the crowrega takes fire or radiant damage, this trait doesn’t function at the start of the crow creature's next turn. The crowrega ’s body is destroyed only if it starts its turn with 0 hit points and doesn’t regenerate.

Soul Bound. When the crowrega ’s body is destroyed, its soul returns to the site of its creation. After some time, the soul inhabits and animates plants into the new form of the crowyega.

Move Like They Do. Immune to natural confining. After initiative has been determined if the crow creature is first in order and if it takes the Attack action on that turn, it can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra 1d8 (1d10 if using two hands) damage of the weapon’s damage type.

Spellcasting. The crowrega is an 5th-level half-caster. Its spellcasting ability is Wisdom (spell save DC 13, +4 to hit with spell attacks). The crowrega has the following ranger spells prepared.

1st level (3 slots): entangle, fog cloud, longstrider, hunter's mark

2nd level (2 slots): spike growth, pass without trace

Actions

Multiattack. The crowyega makes two Vengeful Scythe attacks.

Vengeful Scythe. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: = 9 (1d8 + 4) slashing damage to make a melee attack, plus 3 (1d6) poison damage.

Description

Emotional State. Vengeful

Demeanor. Ravenously pursues prey, merciless, will coup de grace.

Monster Tags: plant

Habitat: Forest

alaraphonamd

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