Tiny Beast, Unaligned
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR
7 (-2)
DEX
20 (+5)
CON
14 (+2)
INT
2 (-4)
WIS
18 (+4)
CHA
4 (-3)
Condition Immunities Charmed, Frightened
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Hearing. The rabbit has advantage on Wisdom (Perception) checks that rely on hearing.

Harmless Facade. All creatures within 30 ft of the rabbit must make a DC 14 Wisdom saving throw or be charmed.

Actions

Vicious Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a creature with blood, it must succeed on a DC 10 Constitution saving throw or be poisoned. Until healed by magical means or given antivenom, the target is anemic and their hit point maximum decreases by 2 (1d4) every hour. If the target’s hit point maximum drops to 0 as a result of this, the target dies.

Description

The most foul, cruel, and bad-tempered rodent you ever set eyes on... this little bunny is a killer with a vicious streak a mile wide.

Monster Tags: Misc Creaturepet

Habitat: ForestGrasslandHill

Thesockchicken

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