Medium Humanoid (Half-Elf), Neutral
Armor Class 18 Plate
Hit Points 33 (4d8 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
12 (+1)
WIS
16 (+3)
CHA
8 (-1)
Saving Throws WIS +5
Skills Animal Handling +5, Medicine +5
Senses Darkvision 60ft range; dim 30 = bright, dark 30 = dim; no color in darkness., Passive Perception 12
Languages Common, Dwarvish
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Trust Fund Kid. Once per day, Brandt may use Paternal Intervention. Brandt will roll percentile dice; on a roll equal to or under his level, Brandt's wealthy father will intervene in some way determined by the DM. On success, this ability cannot be used for 30 days.

Spellcasting. Brandt Streethammer is a 1st-level spellcaster. Its spellcasting ability is WIS (spell save DC 13, +5 to hit with spell attacks). Brandt has following cleric spells prepared:
Cantrips (at will): Guidance, Spare the Dying, Sacred Flame
1st level (3 slots): Cure Wounds, Bless, Guiding Bolt

Proficient with heavy armor and simple weapons.

Actions

Mace Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 3 (1d6 + 2) bludgeoning damage. 

Light Crossbow Attack. Ranged Weapon Attack: +2 to hit, range 80/320 ft., 1 target. Hit: 4 (1d8 + 0) piercing damage.

Reactions

Opportunity Attack. Brandt can make a melee attack against one enemy who leaves his threatened area.

Description

Brandt Streethammer is a 26-year-old cleric-in-training who really does mean well; unfortunately, Brandt's personality and reliance on his father makes him difficult to really befriend.

jack_h_steel

Comments

Posts Quoted:
Reply
Clear All Quotes