Large Fiend (Demon), Typically Neutral Evil
Armor Class 15 (natural armor)
Hit Points 120 (15d10 + 45)
Speed 40 ft.
STR
17 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
14 (+2)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +6, CON +7, WIS +5
Skills Deception +4, Insight +5, Perception +7, Stealth +6
Damage Resistances Thunder
Damage Immunities Cold
Condition Immunities Charmed, Frightened
Senses Darkvision 120 ft., Passive Perception 17
Languages Common, Infernal, Telepathy 120 ft.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Bleeding Horns. If it took the attack action last l turn, the bes deals 4 (1d8) piercing damage to any creature that were healed by magical means.

Devil's Sight. Magical darkness doesn't impede the demon’s darkvision.

Demonic Resistance. The demon has advantage on saving throws against spells and other magical effects that deal Cold or Thunder Damage.

Actions

Multiattack. The demon makes three melee attacks: one with its horns and two with its claws. Alternatively, it can use fearful gaze instead of horns.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Horns. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage.

Fearful Gaze. Ranged Weapon Attack: +6 to hit, reach 30 ft., one target. Hit: 7 (1d8 + 3) psychic damage. The target is also frightened until the end of the bes’s next turn.

Monster Tags: Devil

Socialist_Republic_Of_Yugoslavia

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