Tiny Aberration (Shapechanger), Any Non-Good Alignment
Armor Class 10 Natural Armor
Hit Points 2 (2d4)
Speed 5 ft.
STR
4 (-3)
DEX
10 (+0)
CON
5 (-3)
INT
15 (+2)
WIS
11 (+0)
CHA
13 (+1)
Senses Truesight (15 ft), Passive Perception 15
Languages Deep Speech
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

shapechanger. The Waloit can use it's action to polymorph into any tiny beast of a lower challenge raiting, or back into it's true form.

Innate Spellcasting (Psionics). The Waloit’s spellcasting ability is Intellegence (spell save DC 10). It can innately cast the following spells, 

Actions

 Poison barb. RangedWeapon Attack: +# to hit, range 10/20 ft., one target. Hit: 8 (1d8 + 4) piercing damage, and the target must succeed on a DC 15 constitution saving throw or become poisoned until they finish a long rest.

Description

They come into existence when a demiplane is forgotten and crumbles. When this happens, 1d10+4 of these creatures are released into the Astral Plane.

Blobfish_Sandwich

Comments

Posts Quoted:
Reply
Clear All Quotes