Avast! The Corsair Quartermaster commands the attention of everyone on deck. He is the voice after god and thus can make a Persuasion Check to command an entire ship's company.
Dervish Dancer The Corsair Quartermaster treats all scimitars as finesse weapons and has proficiency in medium armor.
Multiattack The Corsair Quartermaster makes three scimitar attacks or throws two daggers.
Steel Whirlwind Scimitar +7 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 2) Slashing damage.
Poniards Darts Daggers +7 to hit, range 20/60 ft., # target. Hit: 5 (1d4 + 2) Piercing damage.
Whirling Defense The Corsair Quartermaster adds 2 to its AC against one melee attack that would hit it. To do so, the Corsair Quartermaster must be wielding two scimitars and be able to see the target and make a Perform Check of 15.
Description
The Barbary Corsairs Quartermaster is the manager and keeper of the ship directly under the captain. It is presumed that anything he or she says is law aboard the ship. In battle, they are the toughest and most fearsome opponents to face short of the legendary captains themselves. Of course, if an Admiral is present, run. Still, the Quartermaster can direct the actions of the ship as if they were the captain and often do when the captain is asleep or otherwise busy.
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