Armor Class
11
Natural Armor
Hit Points
59
(7d10 + 21)
Speed
40 ft.
STR
16
(+3)
DEX
6
(-2)
CON
16
(+3)
INT
3
(-4)
WIS
5
(-3)
CHA
5
(-3)
Damage Resistances
Piercing
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Description
The skeleton of an ogre, reanimated by dark fey magic and barely holding itself together.
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