Large Construct, Chaotic Evil
Armor Class 11 Natural Armor
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR
16 (+3)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
5 (-3)
CHA
5 (-3)
Damage Resistances Piercing
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Description

The skeleton of an ogre, reanimated by dark fey magic and barely holding itself together.

Monster Tags: construct

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

Aniquel

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