Medium Or Small unknown (Any Race), Typically Chaotic Evil
Armor Class 18 nat
Hit Points 67 (9d20)
Speed
STR
17 (+3)
DEX
29 (+9)
CON
1 (-5)
INT
18 (+4)
WIS
16 (+3)
CHA
15 (+2)
Saving Throws STR +6, DEX +12
Damage Vulnerabilities Acid
Damage Immunities Necrotic
Condition Immunities Invisible
Senses Passive Perception 2
Languages only languages it new in not being corruped
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a 5-level spellcaster. Its spellcasting ability is [ability score] (spell save DC 9, +6 to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [pscho power], [pcho blast] 
1st level (3 slots): [pscho drill], [pscho dive] 

Actions

Action Name. power punch .

Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 3 ft., 1 target. Hit: # (9d20 + 3) [necrotic] damage. 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

none

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a player controled by pysco power

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

rougepaladinsaber

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