Armor Class
13
Hit Points
19
(3d10 + 3)
Speed
60 ft.
STR
16
(+3)
DEX
17
(+3)
CON
13
(+1)
INT
4
(-3)
WIS
13
(+1)
CHA
10
(+0)
Skills
Athletics +5, Perception +3
Senses
Passive Perception 13
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
ChocoDash. If a yellow chocobo is wearing light or no barding and has at most one rider, when it uses the Dash action its base speed is 80 ft. Similarly, a yellow chocobo can travel at a gallop up to 8 hours a day before becoming exhausted.
ChocoCure. A yellow chocobo may use bonus action on its turn to heal itself for 8 (1d10+3) hit points. It cannot use this ability again until it finishes a short or long rest.
ChocoPeck. Melee Weapon Attack: +5 to hit, range 5 ft., 1 target. Hit: 16 (1d10 + 3) piercing damage.
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