Armor Class
12
Natural Armor
Hit Points
3
(3d6)
Speed
STR
8
(-1)
DEX
16
(+3)
CON
11
(+0)
INT
12
(+1)
WIS
10
(+0)
CHA
14
(+2)
Saving Throws
DEX +5
Damage Vulnerabilities
Fire
Damage Immunities
Psychic
Senses
Passive Perception 11
Languages
Understands Aquan, but does not speak it. Speaks Monkey.
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. HIt: 1 (1d4 - 1) piercing damage.
Reactions
Slight of Hand. As a reaction, Chuck can pickpocket one creature within 5 ft of him that has either attacked Chuck or his master this combat round. The creature must make a Perception check (DC 14) to see if they notice the monkey take, or place, an item from it's inventory.
Legendary Actions
Chuck enters the realm of Shadows, disappearing from sight, and appearing again at the start of his next turn from out of a shadow within sight of his master or Chuck.
Once per combat.
Description
Chuck is a master of shadows, able to escape reality when needed.