Medium Beast, Unaligned
Armor Class 13
Hit Points 5 (1d8 + 1)
Speed 40 ft.
STR
15 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
10 (+0)
CHA
10 (+0)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The terrier has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Guard Dog. The terrier has +5 bonus on (Perception) checks if all other party members are asleep.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

Description

The bull terrier is most recognized for its shark-shaped head and jumpy nature. They are either white, red, fawn, black, brindle, or a combination of these. Bull terriers can be trained as fine guard dogs.

Monster Tags: Misc Creature

Habitat: Urban

Judas19

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