Innate Spellcasting. Bracken’s innate spellcasting ability is Charisma (spell save DC 14). He can innately cast the following spells, requiring no components:
At will: detect evil and good, light, magic stone, pass without trace
1/day each: lesser restoration, cure wounds,dispel evil and good, detect thoughts
Magic Resistance. Bracken has advantage on saving throws against spells and other magical effects.
Magic Weapons. Bracken’s weapon attacks are magical.
Multiattack. Bracken makes two attacks with his knife.
Knife. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d4 + 4) piercing damage.
Create Sending Coin (3/Day). Braken touches a Tiny object, preferably a coin or a pebble. The object becomes a mental link between the holder and Bracken. Once per day, the holder of the object can initiate a 1 minute telepathic conversation with Bracken as long as they are on the same plane of existence.
Description
Bracken, only son of the Fairy Queen, is perhaps the only Unicorn to have lost all three of his horns. The first was given as a gift, the second taken by the Sphinx upon Bracken’s capture at Living Mirage, and the third was given to Agad to be forged into the Font of Immortality, one of the keys to Zyzzx. Without his horns, Bracken lost much of his power and is trapped in human form; the only indicators of his immortal nature are his ageless face and silver blood.
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