Armor Class
21
Natural armor
Hit Points
380
(18d20 + 200)
Speed
100 ft., Burrow 20 ft.
STR
23
(+6)
DEX
27
(+8)
CON
29
(+9)
INT
17
(+3)
WIS
13
(+1)
CHA
12
(+1)
Saving Throws
INT +12, WIS +10, CHA +10
Skills
Intimidation +13
Damage Immunities
Cold
Condition Immunities
Restrained
Senses
Tremorsense, Passive Perception 16
Languages
Abyssal
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Whirlpool. Charybdis can you turn into a whirl pool and suck up ships within 100 feet of her.
Actions
whirlpool .ranged attack: +11to hit, reach 30/200ft., 3 target. Hit: 50 (8d20 +20) water damage
Jaws.meleeAttack: +12 to hit, range 100 ft., 3 target. Hit: 80 (10d20 +12) piercing damage.
Tentecals. Melee attack: +11 to hit, reach 50 ft., 1 target. Hit: 40 (6d10+11) piercing damage
Description
Charybdis is a gargantuan beast that you cannot find with a lawful alignment no matter how many times you see it.
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