Huge Beast, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 73 (7d12 + 28)
Speed 50 ft.
STR
20 (+5)
DEX
11 (+0)
CON
19 (+4)
INT
6 (-2)
WIS
10 (+0)
CHA
14 (+2)
Damage Resistances Force; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Relentless (Recharges after a Short or Long Rest). If Petunia takes 27 damage or less that would reduce her to 0 hit points, she is reduced to 1 hit point instead.

Trampling Charge. If Petunia moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, Petunia can make one stomp attack against it as a bonus action.

Actions

Multiattack. Petunia makes two melee attacks: one with its lightning tusks and one with its thunder hooves.

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.

Roar. Petunia emits a belowing roar 100 feet long and 30 feet wide. Each creature makes a DC 18 Constitution saving throw. On a failed save, a creature takes 48 (8d6) force damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone.

JeffersonM

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