Large Elemental (Dragonborn), Neutral
Armor Class 5 Natural armor
Hit Points 100 (10d10 + 36)
Speed 50 ft.
STR
2 (-4)
DEX
6 (-2)
CON
5 (-3)
INT
2 (-4)
WIS
3 (-4)
CHA
7 (-2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Exhaustion, Grappled, Paralyzed, Petrified, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Ignan
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

 

Illumination. The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.

Life fire. For every time it touches water its life fire goes down by 1 and each turn it has goes up by 1. Max: 200 Starting:100

Evolving. Once it reaches level 6 it evolves into chameleon.

Actions

 

Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.

Description

A small dragon that can breath fire. 

Habitat: Mountain

Lord_of_the_RedPandas_Joey

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