Turn Immunity. The tentacle is immune to effects that turn undead.
Amphibious. The tentacle can breathe both air and water.
Tentacle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by mass cure wounds or another disease-curing spell of 4th level or higher. When the creature is outside a body of water, it takes 4 (1d8) acid damage every 10 minutes unless moisture is applied to the skin before 10 minutes have passed.
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