Armor Class
11
Natural Armor
Hit Points
32
(5d6 + 3)
Speed
30 ft.
STR
10
(+0)
DEX
13
(+1)
CON
13
(+1)
INT
11
(+0)
WIS
15
(+2)
CHA
11
(+0)
Saving Throws
WIS +4
Skills
Deception +4, Persuasion +3
Damage Resistances
Cold
Condition Immunities
Petrified
Senses
Darkvision 60 ft., Passive Perception 12
Languages
Common, Druidic
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The cave witch is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +3 to hit with spell attacks). It has the following spells prepared:
Cantrips (at will): Magic Stone, Mold Earth, Fire Bolt
1st level (3 slots): Catapult, Disguise Self, Ice Knife
2nd level (2 slots): Flaming Sphere,Web
Actions
Dagger. Melee Weapon Attack: +2 to hit (+4 piercing damage, 4 [rollable](1d4);
Description
Cave witches dwell in caves and will protect their dwellings with all kinds of traps. They will travel outside of their caves to manipulate the inhabitants of nearby settlements to obtain whatever they desire.
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