Medium Humanoid (Human), Neutral Evil
Armor Class 11 Natural Armor
Hit Points 32 (5d6 + 3)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
13 (+1)
INT
11 (+0)
WIS
15 (+2)
CHA
11 (+0)
Saving Throws WIS +4
Skills Deception +4, Persuasion +3
Damage Resistances Cold
Condition Immunities Petrified
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Druidic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The cave witch is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +3 to hit with spell attacks). It has the following spells prepared:

Cantrips (at will): Magic Stone, Mold Earth, Fire Bolt

1st level (3 slots): Catapult, Disguise Self, Ice Knife

2nd level (2 slots): Flaming Sphere,Web

Actions

Dagger. Melee Weapon Attack: +2 to hit (+4 piercing damage, 4 [rollable](1d4);

Description

Cave witches dwell in caves and will protect their dwellings with all kinds of traps. They will travel outside of their caves to manipulate the inhabitants of nearby settlements to obtain whatever they desire. 

Monster Tags: NPC

Habitat: HillMountain

NullTooth

Comments

Posts Quoted:
Reply
Clear All Quotes