Tiny Undead, Neutral Evil
Armor Class 13 (natural armor)
Hit Points 5 (2d4)
Speed 20 ft., Climb 20 ft.
STR
13 (+1)
DEX
13 (+1)
CON
12 (+1)
INT
3 (-4)
WIS
11 (+0)
CHA
3 (-4)
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Blindsight 25 ft (blind beyond this radius), Passive Perception 9
Languages Understands Common but can't speak
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Turn Immunity. The claw is immune to effects that turn undead.

Petrification Resistance. The claw has advantage on saving throws against being petrified.

Actions

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage plus 1 poison damage. 

Dragonekillax2

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