Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Unpredicted. The Norwegian Forest Panther can knock you unconscious if they roll above 15 (+3 for strength /+4 for dexterity).
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
If the Boreal forest panther smells any sort of rations, food, or beverages (including crumbs/drinks) it can have an extra attack after everyone's turn, and unless detained, has a chance to move after every turn anyways with dexterity.
The Norwegian Forest Panther can be tamed by people aligned with the same alignment, of they roll above 16 to try and tame it, or are skilled/with nature and animals.
Description
The Boreal Forest Panther is a northern dwelling feline animal that is an enlarged Norwegian forest cat, they have green eyes, and black fur. They are a lot like Panthers, but usually the only difference is the size and challenge rating. (just search up Black Norwegian forest cat and that is what the Boreal forest panther is but as tall as a dwarf)
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