Moving Mountain. Methuselah is eight times bigger than gargantuan.
Camouflage. If Methuselah lays down and doesn't move it is indistinguishable from a mountain.
Trample. Methuselah can move into the space of another creature. Once it does so it deals 50d10+50 bludgeoning damage.
Titan power. Methuselahs attacks count as magical in order to overcome resistances.
Legendary Resistance (5/Day). If Methuselah fails a saving throw, it can choose to succeed instead.
Amphibian Nature. Methuselah can breath air and water.
Ram Attack. Melee Weapon Attack: +20 to hit, reach 40 ft., 1 target. Hit: 300 (50d10 + 50) bludgeoning damage.
Stone's Indifference. Methuselah ignores the damage of the triggering attack.
Methuselah can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Methuselah regains spent legendary actions at the start of its turn.
Stone's Indifference (1 Action). Methuselah uses his stone's indifference reaction.
Description
Methuselah is a quadruped with a forest growing on his rocky and mountainous back, with white eyes that have no pupils and a mouth with large, razor-sharp teeth. He also has large horns growing down from the top of his head that curl inwards. His forelimbs are clawed while his hind limbs are hoofed. Methuselah also has a reptilian tail.
Previous Versions
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8/11/2022 4:54:33 PM
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