Gargantuan Monstrosity (Titan), Chaotic Evil
Armor Class 23 Natural
Hit Points 370 (100d10 + 300)
Speed 60 ft., Swim 70 ft., Climb 60 ft.
STR
24 (+7)
DEX
30 (+10)
CON
23 (+6)
INT
26 (+8)
WIS
22 (+6)
CHA
18 (+4)
Saving Throws DEX +18, INT +16
Damage Resistances Acid, Fire
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Charmed, Exhaustion
Senses Blindsight Heat vision , Passive Perception 20
Languages --
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Amphibious nature. The Skulldevil can breath air and water.

Pack Tactics. As long as there is an ally within 30 ft. of the Skulldevil, it gains advantage on attack rolls. 

Titan power. Skulldevils attacks count as magical in order to overcome resistances. 

Legendary Resistance (3/Day). If the Skulldevil fails a saving throw, it can choose to succeed instead.

Actions

Multiattack . The Skulldevil makes a bite attack, two claw attacks and a tail attack on its turn. It can replace the bite attack with swallow attack. 

Bite Attack. Melee Weapon Attack: +15 to hit, reach 15 ft., 1 target. Hit: 38 (6d10 + 8) piercing damage.

Claw Attack. Melee Weapon Attack: +15 to hit, reach 15 ft., 1 target. Hit: 33 (5d10 + 8) slashing damage.

Tail Attack. Melee Weapon Attack: +15 to hit, reach 40 ft., 1 target. Hit: 38 (6d10 + 8) bludgeoning damage. A creature hit by the tail must make a DC 23 strength check or be knocked 40 ft. away and prone or be grappled by the Skullcrawler (DM chooses).

Swallow Attack. Melee Weapon Attack: +15 to hit, reach 40 ft., 1 target. Hit: a long tongue reaches out and wraps around a large or smaller target, then pulls it into its stomach, where it is restrained and has full cover. A creature starting its turn in the Skullcrawler takes 10d10 acid damage. If the Skullcrawler takes 50 or more damage from inside, it regurgitates all creatures in it. It can have up to 5 large creatures in it. 

Legendary Actions

The Skulldevil can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Skulldevil regains spent legendary actions at the start of its turn.

Command Skullcrawler (2 Actions). The Skulldevil commands all skullcrawlers to move up to their speed and make a bite or swallow attack.

Bite (1 action). The Skulldevil makes a bite attack.

Swallow (1 action). The Skulldevil makes a swallow attack.

Description

Skullcrawlers are subterranean pack-hunting predators with insatiable appetites that are the results of their heightened metabolisms. Because of this, it is suggested that male and female Skullcrawlers will almost always devour each other after mating. They are highly aggressive, as well as incredibly persistent in pursuing their prey. They do, however, show a high degree of intelligence.

Skulldevil appeares to be more intelligent than the rest of her kind. It is also the pack leader.

Previous Versions

Name Date Modified Views Adds Version Actions
6/19/2022 11:52:11 AM
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Monster Tags: Titanmonstrosity

Habitat: ForestUnderdark

KitNorsk

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