Blood Lightning. Deals 2d8+48 damage of a random element to all allies.
Pillar of Salt. Deals (1d4+10)*1d10 (with a min of 3 on the d10) random elemental damage to all allies.
Megiddo. 1d20+80 radiant damage to all allies, Akasha gains Fires of Megiddo (damage can no longer be cut, buff can not be removed) after the attack.
Almagest. 1d20 superior elemental damage to enemies, add 1d4 rounds to the round counter
Elemental Amplitude. (Remove all buffs from allies, Akasha gains Elemental Amplitude (deal superior damage on ranged attacks, buff can not be removed)
Ancient Flare. 5d8+40 superior elemental damage to all allies.
Karma. 1d10+90 superior elemental damage to all allies, Akasha gains Karma (Buff can not be removed by dispel. Buff is removed if Akasha takes damage 10 times in one round)
Purification. Deal 3d10+35 superior elemental damage to the 3 closest allies. Remove all buffs from all allies. Deals 10,000 true damage if Karma is active
Sky Rift. Deal 5*current_round_number true damage to all allies
Action Ranged Attack. RangedWeapon Attack: +15 to hit, range infinite ft., 1 target. Hit: 18 (1d6 + 15) random elemental damage.
Action Ranged Attack. RangedWeapon Attack: +18 to hit, range infinite ft., 2 target. Hit: 15 (1d10 + 10) random elemental damage.
Action Ranged Attack. RangedWeapon Attack: +20 to hit, reaches infinite ft., targets all allies. Hit: 33 (1d6 + 30) superior elemental damage.
Action Ranged Attack. RangedWeapon Attack: +25 to hit, range infinite ft., 3 targets. Hit: 70 (1d10 + 60) superior elemental damage.
Reaction Name. Enter the description for your action.
Time Warp (1/Fight). Transform the room into a 15x20 room. At the end of each round cycle, increase the round count by 1d4. Always goes first. This does not count as an action
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
95%- Blood Lightning
85%- Pillar of Salt
75%- Transform to Phase 2, Megiddo
55%- Almagest
50%- Transform to Phase 3, Elemental Amplitude
35%- Ancient Flare
25%- Transform to Phase 4
15%- Karma
10%- Purification
3%- Sky Rift
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Posted May 2, 2019I Really Like the idea of the boss, doing more damage the lower the health is, like phases. Feels much more like an real boss