Mental Resistance. The Ur-Histachii has advantage on saving throws against being charmed, and magic can’t paralyze it.
Reckless. At the start of its turn, the Ur-Histachii can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Undead Fortitude. If damage reduces the Ur-Histachii to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Ur-Histachii drops to 1 hit point instead.
Multiattack. The Ur-Histachii makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Description
Ur-histachii look like an undead counterpart of a living histachii. They share the same physical characteristics with some minor differences. They were often covered in unhealed open wounds, in which mold grew and maggots lived. They had a distinct odor, a mixture of acid, decay, dust and rust.
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