Small Humanoid (Tiefling), Chaotic Neutral
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR
6 (-2)
DEX
12 (+1)
CON
8 (-1)
INT
11 (+0)
WIS
14 (+2)
CHA
12 (+1)
Skills Animal Handling +4, Deception +3, Medicine +4, Stealth +3
Damage Resistances Fire
Senses Darkvision 60, Passive Perception 12
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. Val Dalgram's spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). She has following spells prepared:

Cantrips (at will): vicious mockery, control flames, create bonfire

1st level (4 slots): burning hands, animal friendship, fog cloud

2nd level (2 slots): misty step, alter self

Cunning Action. On each of its turns, Val can use a bonus action to take the Dash, Disengage, or Hide action.

 

Actions

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) slashing damage.

Monster Tags: NPC

Habitat: Urban

Enixincarnate

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