Huge Undead, Neutral Evil
Armor Class 14 (natural armor)
Hit Points 199 (19d12 + 76)
Speed 20 ft., swim 20 ft., fly 40 ft.
STR
23 (+6)
DEX
10 (+0)
CON
19 (+4)
INT
3 (-4)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws WIS +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 10
Languages Understands all languages it knew in life but can't speak
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Tail. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Poison Breath (Recharge 5–6). The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 18 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Description

What does one do with the corpse of a dragon that failed to achieve dracolich status or one that foolishly perished in battle before the conversion could even be attempted? Theres always dissecting the body to use the various pieces to create various magical items. But if one is a member of the Cult of the Dragon and does not wish to go to all that messy work or if one still has need of a fearsome, undead draconic warrior, then one can try to create a lesser form of dracoundead, specifically a zombie or skeleton dragon.

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Habitat: Forest

Tigerkiller698

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