Dark Pollen. This creature, on each of it's second turns, lets off a plume of dark pollen. All creatures must make a 1d6 constitution saving throw or take 1d6 poison damage.
Link to the Dark Forest. When around other creatures with this ability, all stats raise by 2.
Vicious Slash. The monster uses it's claws for a melee attack. The target takes 2d6 necrotic and 1d4 piercing damage.
Multiattack. The monster uses 2 claw attacks.
Enter the description for how bonus actions work for your monster here.
Cry for help. When destroyed, it makes a final yelp for help, and 1 or more creatures with link to the dark Forest as an ability will rush to it's aid.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Blindly loyal servants of the higher evils of the dark Forest, they attack with no mercy. They may be fiends, but in their shriveled up hearts, they are plants through and through.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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