Armor Class
13
natural
Hit Points
4
(2d8 + 4)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
14
(+2)
INT
1
(-5)
WIS
14
(+2)
CHA
5
(-3)
Saving Throws
WIS +4
Damage Vulnerabilities
Bludgeoning
Damage Resistances
Necrotic
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
there is a magic item for this skeleton called mace of skeleton king that I made
Actions
dagger: + 4 to hit: 1d4 + 2
Description
the cloned skeleton is always controlled by a skeleton king or someone with the mace of a skeleton king
Comments