Huge Giant (Half-Dragon), Chaotic Evil
Armor Class 14 (Breast Plate)
Hit Points 105 (10d12 + 40)
Speed 40 ft., Climb 30 ft.
STR
25 (+7)
DEX
8 (-1)
CON
20 (+5)
INT
5 (-3)
WIS
9 (-1)
CHA
6 (-2)
Skills Perception +2
Damage Resistances Lightning
Senses Blindsight 10 Feet, Darkvision 60 Feet, Passive Perception 12
Languages Draconic, Giant
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

 

 

Actions

Multiattack. The giant makes two greatclub attacks.

Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 5 (1d10) lightning damage.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Lightning Breath (Recharge 5–6). The dragon exhales lightning in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage.

Description

Bonegrinder is the first of his kind, an Ogre swollen to even more monstrous proportions by twisted and foul magics, fueled by being bathed in Dragon's blood at his creation.  He has become something not quite a giant and not quite an ogre, but a living siege weapon in service to the Dark Queen's Armies; the first dragonspawn.

Habitat: DesertGrasslandHillUrban

Unrequited

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