Medium Dragon, Lawful Evil
Armor Class 17 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft., Burrow 15 ft., Fly 60 ft.
STR
17 (+3)
DEX
11 (+0)
CON
15 (+2)
INT
13 (+1)
WIS
11 (+0)
CHA
16 (+3)
Saving Throws DEX +2, CON +4, WIS +2, CHA +5
Skills Arcana +4, Perception +4, Stealth +2
Damage Resistances Necrotic, Psychic
Damage Immunities Lightning
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Turning Fear. Any undead that has resistance to being turned that starts it's turn within 20 ft of and can see the dragon loses that ability/trait immediately. Any undead that has immunity to being turned that starts it's turn within 20 ft of and can see the dragon has the immunity turn into resistance.

Fear Resistance. The dragon has advantage on saving throws against being frightened and/or paralyzed.

 

 

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) lightning damage plus 1 radiant damage.

Rebuking Lightning Breath (Recharge 5–6). The dragon exhales lightning in a 30-­foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw (DC 14 if an undead), taking 22 (4d10) lightning damage and take an extra 4 (1d8) radiant or necrotic damage (dragon's choice) & be turned if it is a undead on a failed save, or half as much damage on a successful one. 

Dragonekillax2

Comments

Posts Quoted:
Reply
Clear All Quotes