Medium Humanoid, Neutral
Armor Class 18 (plate)
Hit Points 42 (2d20 + 2)
Speed 30 ft., Climb 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
18 (+4)
CHA
10 (+0)
Senses Passive Perception 18
Languages Common, Dwarvish, Thieves' Cant
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Halberd. Melee +8 to hit, reach 10 ft. , one target. Hit: 9 (1d10 + 4) slashing damage, 

Heavy Crossbow. Ranged Weapon Attack: +6 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Description

Warforged guard made to keep order in the streets. Usualy assigned in pairs of two.

Heavy due to their steel construction. They wear red capes and they rarely talk without reason. 

Previous Versions

Name Date Modified Views Adds Version Actions
2/14/2019 9:19:52 AM
13
0
1.1
Coming Soon

Monster Tags: NPC

Habitat: Urban

WastelandWanderer

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