Medium Humanoid, Any Alignment
Armor Class 16 (studded leather)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
14 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
11 (+0)
WIS
13 (+1)
CHA
10 (+0)
Skills Acrobatics +6, Athletics +4, Perception +5
Senses Passive Perception 15
Languages Bien
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. The archer makes two Shortsword or Longbow attacks.

Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 2) piercing damage.

Longbow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Bonus Actions

Archer’s Eye (3/Day). Immediately after making an attack roll or a damage roll with a ranged weapon, the archer can roll a d10 and add the number rolled to the total.

Description

The people of the tribe Mozod are well-renowned bowyers and archers. Their hunters are a force to be reckoned with thanks to their increased range compared to other hunters. You can easily tell an oMozod from any other hunter by their vibrant blue colored pieces of clothing.

Habitat: ForestUrban

Marcedarc

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