Magic Resistance: Buddy the Puppy has advantage on saving throws against spells and other magical effects.
Telepathy: Buddy the Puppy can magically communicate with any creature within 50 ft. of him that can understand a language.
Peculiar Dissolve: whenever Buddy dies, his form disappears in a puff of white smoke. He can be called back to the material plane through the Find Familiar spell.
Magic Weapons: Buddy’s weapon attacks are magical.
Bite: Melee weapon attack: +1 to hit, one target. Hit: 1d4+1 piercing damage.
Fog Cloud: Buddy creates a 20-foot-radius sphere of fog centered on a point within 60 feet. The sphere spreads around corners, and its area is heavily obscured.
Share Pain: Buddy creates a telepathic link with up to two creatures within 30 ft. of him, and, every time he takes damage, those targeted creatures must make a Wisdom saving throw with a DC equal to 8 + Buddy’s Charisma modifier. On a failure, they take half of the damage dealt, reducing Buddy’s own damage taken by that much.
Disappearing Act. Buddy casts the invisibility spell on himself. That's it; that's the tweet.
Buddy’s Last Hurrah: When Buddy reaches less than 2 hit points, he can make a charisma check. If the result is higher than 8, all allies within 120 ft. get a +2 boost to attack and damage rolls, as well as advantage on saving throws. This lasts until the battle is over or 10 minutes have passed since Buddy’s death.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Buddy resembles a tiny Beagle-Saint Bernard mix puppy with a medium-length crimson scarf tied around his neck.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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5/20/2022 5:41:50 PM
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Coming Soon
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