Magic Resistance. The cupid has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. The cupid can innately cast these spells without components with a spellcasting ability of Charisma.
At/will: Mage Hand, Charm Person
1/day: Color Spray, Hideous Laughter
2/day: Bestow Curse, Blink, Remove Curse
Love Imbued Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6(1d4 + 3) piercing damage. It also renders the target in love (charmed) with another creature of the cupids (dungeon masters) choice.
Description
Cupids are terrifying and evil fey who delight in manipulating mortals. They resemble chubby human mortal babies with pure fiery pink eyes and pink and red colored wings. They mostly manipulate fey, but when a portal to the layer of light opens, these creatures are quick to take advantage. Cupids know that mortals are easier to manipulate then fey, so they giddily and invisibly swoop around mortal towns, firing their love arrows left and right. Most are not too smart, but the rare individuals who actually plan ahead, they are the real trouble. They know how to coordinate, so they can make you fall in love with the one creature that will cause the the most trouble. Once, a cupid named Eros, who later became the god of cupids, managed to make a paladin who was stopping a demonic invasion fall in love with a demon general. This resulted in the demon invasion almost destroying the material plane, causing the second apocalypse and the formation of the Porosian Empire, as the paladin was the one who was charged with closing the portal. That is why, on the holiday Talontides Day in Hypothermiary, every citizen of most cities must leave out poisoned candy to attract Cupids or they can also propose to random people for the same reason, in order to get them in one place so the local exterminators can hunt them down and burn them to a crisp.
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