Armor Class
16
(natural armor)
Hit Points
27
(5d8 + 5)
Speed
30 ft.
STR
13
(+1)
DEX
19
(+4)
CON
13
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
13
(+1)
Skills
Athletics +3, Perception +2
Senses
Passive Perception 12
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Blood Frenzy. The drake has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Blood Seeker. The drake has advantage on perception and survival checks to locate any creature that doesn't have full hit points and has blood.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Description
A Bloodseeker Drake is an aggressive hunter that enters a frenzy when it smells blood.
Bloodseeker drakes are prized by hunters and patrols for their tracking abilities. They are hard to control, however, especially in conditions thick with the stench of blood.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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5/21/2022 5:27:44 AM
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2
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0
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1
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Coming Soon
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