Charge. If the boar-bear moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target take an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Keen Smell. The boar-bear has advantage on Wisdom (Perception) checks that rely on smell.
Relentless (Recharges after a long or short rest). If the boar-bear takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Multiattack. The boar-bear makes two attacks: one with its tusks and one with its claws.
Tusk. Melee Weapon Attack:+4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 2) slashing damage.
Claws. Melee Weapon Attack:+4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Description
Near them on a rope leash is a large boar with the shaggy coat and claws of a bear rooting at the ground and snorting...
Previous Versions
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5/21/2022 11:08:50 AM
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Coming Soon
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