Armor Class
11
Hit Points
7
(2d6)
Speed
25 ft.
STR
8
(-1)
DEX
13
(+1)
CON
10
(+0)
INT
10
(+0)
WIS
8
(-1)
CHA
12
(+1)
Saving Throws
DEX +3
Skills
Sleight of Hand +4, Stealth +4
Damage Resistances
Cold, Radiant
Condition Immunities
Exhaustion
Senses
Darkvision 50 ft., Passive Perception 9
Languages
Elvish, Goblin
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Nimble Escape. The elf can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Wooden Mallet. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) bludgeoning damage.
Present Throw. Ranged Weapon Attack: +3 to hit, range 20/40 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
Description
Elves are small jolly creatures working for Santa. However, threaten the sanctity of their homes and the security of their jobs, and they won't hesitate to explode into battle using whatever improvised weapons they can get their hands on.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/14/2019 9:38:27 PM
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1
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Coming Soon
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2/14/2019 10:06:06 PM
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0
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1
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Coming Soon
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