Armor Class
29
( natural armor)
Hit Points
754
(1d12 + 700)
Speed
70 ft.
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
30
(+10)
WIS
30
(+10)
CHA
30
(+10)
Saving Throws
STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Damage Immunities
Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Passive Perception 9000
Languages
All, Telepathy 890 ft.
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Giraffiness. A giraffe is invisible.
Actions
Multiattack. The giraffe makes nineteen acid spit attacks.
Hoof. Melee Weapon Attack: +19 to hit, reach 16 ft., twelve target. Hit: 406 (7d100 + 200) bludgeoning damage.
Acid spit. RangedWeapon Attack: +19 to hit, range 8000/8001 ft., infinity target. Hit: 506 (5d100 + 600) acid damage.
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Posted Mar 7, 2023this is the greatest statblock i've ever seen in my life
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Posted Jul 31, 2026LOL. Another funny name for this would be The GOAT.