Once per day As a bonus action Bag o Bones can sacrifice all of his Summoned undead Bag O Bones receives 10 hp for each sacrificed undead. He may then resume summoning Undead on his next turn .
Action Name. Bag O Bones Reaches into A bag containing Bones on his Belt. Dm Rolls 1d6to determine what Type of Skeletons are summoned 1= Minotaur Skeleton 2=Skeleton 3=Ghoul 4= Flame Skull .. Then roll 1d6 to determine how many spawn.
Action Melee Attack. Bag o bones Gets two Melee Weapon Attack: +8 to hit, reach 10 ft., # target. Hit: (1d12 + 10) [Slashing] damage to any thing within range including summoned creatures.
Action Ranged Attack. Bag o Bones Gets one RangedWeapon Attack: +8 to hit, range 10/60ft., 1 target. Hit: (1d10+ 10) [Piercing] damage. Upon successful Attack PC must Roll STR DC(15) Only STR Mod No proficiency or be Impaled and dragged Back to bag o Bones And Be knocked prone . Requires one Action to get back to feet.
Reaction Name. Unseen Rage. If Bag o Bones is successfully hit with a sneak or unseen attack He goes Into a immediate Rage and Gets a reaction attack Against his Attacker that Automatically deals Melee Crit Damage (2d12 +20). Bag O Bones Remains in this rage Till the end of his next turn. Because of rage he is unable to summon more Undead servants but retains his attacks that all crit if successful hit.
Description
Bag O Bones is a large Undead construct that rises from a pile of bones usually Set up as a trap from a Necromancer to Guard something. Requires a large pile of bones Can be from multiple creatures. Bones do not form until someone touches or goes close to the guarded item then bones magically form . cannot be detected by Detect trap . Bones can Be inspected and appear as just bones even if bones are picked up.
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