Medium Construct (Warforged), Any Alignment
Armor Class 17 Metal Armor
Hit Points 121 (9d12 + 14)
Speed
STR
16 (+3)
DEX
17 (+3)
CON
14 (+2)
INT
12 (+1)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws STR +7, DEX +7, INT +5, WIS +8, CHA +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison, Psychic
Senses Passive Perception 17
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Relentless Pursuit. The unit does not suffer the debilitating effects of difficult terrain. 

Innate Spellcasting. The unit's spellcasting ability is wisdom (spell save DC 14, +2 to hit with spell attacks). The unit can cast the following spells, requiring no material components. 
At will: Glibness, Command (friends only)

2/day: Aid, Calm Emotions

Actions

Multiattack. The unit makes three laser pistol attacks and two unarmed strike attacks.

Laser Pistol.Ranged Weapon Attack: +4 to hit, range 5/300 ft., 1 target. Hit: 11 (1d10 + 3) radiant damage.

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 feet., 1 target Hit: 12 (1d10 + 3) bludgeoning damage

Wrist Knife. Melee Weapon Attack: +5 to hit, reach 5ft., 1 target. Hit: 7 (1d8 + 3) piercing damage plus 5 (1d6 + 2) acid damage.

Bonus Actions

Evasive. The unit can take Dodge, Dash, or Disengage as a bonus action. 

Extend. The unit extends or retracts its wrist knife.

Reactions

Draw. The unit uses its laser pistol once.

Description

Warforged Special Ops Units are specialized robotic commanders that are designed to infiltrate an enemy's lines to do serious damage. 

Previous Versions

Name Date Modified Views Adds Version Actions
5/21/2022 9:18:46 PM
1
1
--
Coming Soon
Bronzedragon11

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