Large Fiend (Angel, Demon), Chaotic Evil
Armor Class 17 Leather armor
Hit Points 900000 (15d10 + 75)
Speed 40 ft.
STR
20 (+5)
DEX
15 (+2)
CON
21 (+5)
INT
19 (+4)
WIS
17 (+3)
CHA
16 (+3)
Saving Throws STR +12, CON +12, WIS +10, CHA +10
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Truesight 120 ft., Passive Perception 13
Languages Abyssal, Telepathy 120 ft.
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Traits

Innate Spellcasting. The god spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:

At will: darkness, detect magic, dispel magic

1/day each: confusion, fly, power word stun

Magic Resistance. The god has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The god makes four attacks: with its pincers and two fists. Alternatively, it makes two attacks with its pincers and casts one spell.

Pincer. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.

Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Legendary Actions

They can open portals to a world or being

shifting to celestial form

Description

The demon lord aspect of goblin god of outcasts bahalalale assumed from orcus the prince of undeath, his ancient deep crow is on his shoulder in this aspects unholy symbol

Monster Tags: AngelDemon Lord

Pumpkinwhistle

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