Large Construct, Unaligned
Armor Class 15 Natural
Hit Points 115 (10d20 + 30)
Speed 20 ft.
STR
17 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
4 (-3)
CHA
2 (-4)
Saving Throws STR +7, CON +7
Damage Vulnerabilities Cold, Fire, Slashing
Damage Resistances Bludgeoning
Condition Immunities Charmed, Frightened, Poisoned
Senses Passive Perception 11
Languages Understands languages of creator
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Barrel Traits: Depending on what the Barrel Golem is filled with will change its passives.

Empty Barrel: Gains none of the stat buffs or debuffs, but can store things into them.

Oil Barrel: If set on fire for more than 4 turns it shall explode in a 25 foot radius dealing (4d8+12)  and setting everything on fire that's hit by the explosion, may also lace floor with oil causing everything that moves in a 15 foot radius of the golem to slip and fall including the golem.

 

Gun Powder Barrel: If shot immediately explode in a 40 foot radius dealing (6d12+20) damage

Water Barrel: Immune to fire damage, may also let out water to extinguish fires.

Alcohol Barrel: gain +4 to all damage roles, but role a d100 if it lands on a 1 or a 2 the golem goes berserk and attacks any and everything for 3 turns.

 

Actions

Mace Smash: Make a smash with one of the mace arms it has +5 to hit, and (2d12+6) damage, if a nat20 is scored enemy is stunned for 1 turn

Oil Spew:  Leak oil in a 15 foot radius of the Golem. If anything moves inside the oil make a 15 Dex save or be afflicted with "prone".

 

Bonus Actions

Self Destruct: If the owner (or creator) requests the Golem shall commence a self destruct protocol where it explodes and everything in a 10 foot radius takes (2d12+10) damage

Description

Golem made of barrels, usually used by popular bars for protection and aesthetic, but can also be used for protection as well. The mafia also uses them to pack illegal goods and bodies into.

Monster Tags: construct

ErastusGaming

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