Huge Beast, Unaligned
Armor Class 16
Hit Points 210 (25d12 + 60)
Speed 40 ft., Climb 40 ft.
STR
23 (+6)
DEX
14 (+2)
CON
18 (+4)
INT
7 (-2)
WIS
20 (+5)
CHA
14 (+2)
Skills Athletics +9, Perception +4
Senses Darkvision The Battle Baboon can see in the dark for 30 feet, Passive Perception 14
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Multiattack. The ape makes two fist attacks and one club attack

Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 26 (4d10 + 6) bludgeoning damage.

Club. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 30 (10d4 + 10) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 46 (20d4 + 6) bludgeoning damage.

Legendary Actions

The Battle baboon has 3 legendary actions that recharge when it's the Baboon's turn.

Fist. (the baboon makes a fist attack)

Club. (The baboon makes a club attack, costs 2 actions)

Rock. (The baboon makes a rock attack, costs 3 actions)

Monster Tags: Misc Creature

Habitat: GrasslandHill

Myrmalm

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